In 6th form, a group of friends and I entered a game development competition hosted by Biffa, aimed at encouraging students to learn to code. Our entry, Propulsion Blast, ended up taking first place out of ten competing schools. Built in Unity, it's a 2D platformer where the core mechanic revolves around a propulsion gun. Rather than traditional movement, you use the gun's kickback to navigate through the levels and strategically blast enemies off platforms and into spikes. Working on this as a team was a great way to dive into C# and game physics. We wanted to build something that showed how creative you can get with code once you have the basics down. You can check out the final result and play the game directly in your browser below.
🎮 Aim & Move:Use the Mouse to aim. Left-Click to fire a blast
that propels you in the opposite direction.
Use A and D for basic left and right movement on the ground.
💨 Combat: Use Right-Click to emit a focused propulsion wave to push enemies away or into environmental hazards.
🏁 Objective: Navigate through traps, clear enemies, and find your way to the End Portal to complete the mission.